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0
votes
Won't Fix

[Android] [Vulkan] Screen Space Reflections do not work with Vulkan on A...

Vulkan

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Jan 07, 2019

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Version/s: 2019.1.0a13

To reproduce: 1. Open the user's attached project 2. Open Sample Scene 3. Switch Target Platform to Android 4. Set the Graphics API... Read more

0
votes
Fixed

[IL2CPP] Build fails due to "((int[])null)[0] = 1;" expression

IL2CPP

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Jan 08, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Download 1115145_repro.zip 2. Build project for a standalone platform with IL2CPP backend Expected results: ... Read more

1
votes
Fixed

[XR] WindowsMR project crashes when enabling XRSettings for a second time

XR SDK

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Jan 08, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download 1115371_repro.zip project 2. Switch platform to UWP 3. Build "SampleScene" scene 4. Open Visual Stu... Read more

0
votes
Won't Fix

Scene View grid stays in 2D mode

Scene/Game View

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Jan 09, 2019

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Version/s: 2019.1.0a13

If you have the main scene view set to 3D but are viewing a prefab in 2D isolation mode, then enter and exit playmode, the grid in t... Read more

0
votes
Duplicate

Baked HDR reflection probes has artefact

Shadows/Lights

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Jan 10, 2019

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Version/s: 2019.1.0a13

1) Open minirepro1115732.zip from comment 2) Switch platform to Android in the Build Settings 3) Select the reflection probe object ... Read more

0
votes
Fixed

Context menu is enabled for disconnected prefab to apply or revert compo...

Scene Management

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Jan 10, 2019

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Version/s: 2019.2.0a1

Steps: 1. Open attached project 2. Load SampleScene 3. Select Cube (disconnected prefab instance) 4. Remove Mesh Filter component 5.... Read more

0
votes
Fixed

The Scene View grid lines break when a script blocks Prefab Mode in Play...

Scene/Game View

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Jan 10, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1

UI Scrollbars currently block Prefab Mode in Play Mode. This has some bad knockons, including breaking the Scene View grid lines in ... Read more

0
votes
Duplicate

Changing "Anchor Override" in Mesh Renderer of an object in Prefab mode ...

Scene Management

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Jan 10, 2019

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Version/s: 2019.2.0a1

Steps: 1. Create a project 2. Add Cube and Empty child to it 3. Drag to Project Browser to make a prefab 4. Open Cube in Prefab Mode... Read more

0
votes
Fixed

The UI Scrollbar component blocks Prefab Mode in Play Mode

uGUI

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Jan 10, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1

If you attempt to edit a prefab with a UI Scrollbar component attached while in playmode, you'll get the following warning: Prefab ... Read more

0
votes
Fixed

Nested Prefabs - MissingReferenceException when discarding changes to a ...

Scene Management

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Jan 10, 2019

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Version/s: 2019.1.0a14

If you are editing a prefab with a capsule collider attached and then discard the changes you made by leaving isolation mode, the fo... Read more

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