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1
votes
Not Reproducible

TDR Crash when opening a project with Image Sharpening enabled

Windows

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Apr 15, 2020

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Version/s: 2019.1.0a6, 2019.2, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Turn on Image Sharpening (look at notes for instructions on how to do that)2. Create or open any project Repro... Read more

0
votes
Duplicate

[ReplayKit] Application freezes when ReplayKit.StartBroadcasting() is ca...

Mobile

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Apr 11, 2020

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Version/s: 2017.4, 2018.4.14f1, 2020.2

How to reproduce:1. Open the user-supplied project2. Build for iOS and launch the build on a device3. Click the Button in the displa... Read more

0
votes
Fixed

[Profile Analyzer] "Filters" section text retains previous Editor Theme ...

Package: Profile Analyzer

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Apr 14, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Preferences by going to Edit->Preferences3. Switch to Professi... Read more

0
votes
Fixed

Profile Analyzer Closing the thread menu triggers re-analyze when nothin...

Package: Profile Analyzer

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Apr 15, 2020

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Version/s: preview.1 - 0.6.0

To reproduce:1. Create a new project and add Profile Analyzer package2. Window > Analysis > Profile Analyzer3. Load in attache... Read more

1
votes
Fixed

Cloth tethers function is not working in Unity 2019.3

Cloth

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Apr 15, 2020

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Version/s: 2019.2

The cloth tethers function is not working in Unity 2019.3. The cloth is always stretched obviously even if I turn "Use Tethers" on. ... Read more

0
votes
Not Reproducible

[Shader Graph][URP]Shader Graph Main Preview node is pink for all shader...

Package: Shader Graph

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Apr 12, 2020

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Version/s: 9.0.0 - preview.14

Reproduction steps:1. Open the attached user's project "reprobugsKTP.zip"2. In the Project window under "Assets/Shaders/Breathing" o... Read more

0
votes
Fixed

[URP] HDR is not enabled by default on creating a UniversalRenderPipelin...

Package: Scriptable Render Pipeline Universal

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Apr 15, 2020

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Version/s: 9.0.0-preview.14, 8.0.1, 7.1.7

On creating a new UniversalRenderPipeline asset in Project, HDR is not enabled by default. This is confusing for users who build a p... Read more

0
votes
Fixed

[Android] Compute Shader is not rendered on Android devices

Shaders

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Mar 02, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more

0
votes
Fixed

[iOS] Controller is not recognized if pairing is done before starting Un...

Package: Input System

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Mar 13, 2020

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Version/s:

Steps to repro:1. Build iOS project with SimpleDemo_UsingActionAsset scene2. Run on iOS device where DualShock is already paired3. N... Read more

0
votes
Fixed

[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...

Asset Bundles

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Apr 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open attached project ("ConvexHull.zip")2. Open SampleScene scene3. Enter Play mode Expected result: No warning ... Read more

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