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[WebGL] Webcam does not stream on WebGL player.
Webcam does not stream on WebGL player. Steps to repro: 1. Open the attached project. 2. File > Build Settings > Select WebGL platf... Read more
Two ShaderCompilerTests hitting asserts on reflection callbacks
HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more
A different track's bound GameObject box is highlighted when clicking a ...
How to reproduce: 1. Open the attached project "case_1141836-TimelineBoundObjectBoxHighlightIssue.zip" and scene "SampleScene" 2. Se... Read more
Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play 4. Wait till unity crashes 5. If ... Read more
[Blackboard] Resizing the blackboard window is no longer working properly
Repro steps: 1. Create a new or open an existing VFX 2. Expand blackboard and add a parameter to help visualize the issue 3. Drag th... Read more
PlayableDirector does not work on built projects when Managed Stripping ...
Reproduction steps: 1. Open the project inside of "case_1133182-PlayableDirector.zip" which resides inside an ownCloud directory 2. ... Read more
Script does not attach to prefab source when pressing Apply All in prefa...
To reproduce: 1. Open attached project 2. In Hierarchy select Gameplay_UI prefab 3. In inspector window press Overrides and select b... Read more
Keystore path is not interpreted correctly when Keystore is created in f...
Symbols include space ( ), coma (,), full stop (.), semicolon (;) and most likely any other characters, that are allowed in name str... Read more
[Mac] 360 WebGL video freezing when played on web browser
To reproduce: 1. Open attached project "VI_one_scene_exp.zip" 2. Build for WebGL 3. Navigate to project folder Assets > StreamingAss... Read more
Texture colour on different Terrains is not the same when painting on mu...
Steps to reproduce: 1. Create a new Project and download "Grassy Valley Terrains" Asset from the Asset store 2. Navigate to Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- “Fit viewport” doesn’t work if UXML Document output is resized to the smallest possible size
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation
- Reflection Probe is not rendered when changing the GPU Resident Drawer or Probe Blending setting
- Nested Subgraph block property value is not passed through to the main graph