Search Issue Tracker

0
votes
By Design

Game build appears black when Post Processing layer on Camera is used

Package: PostProcessing

-

Dec 18, 2021

-

Version/s: 3.2.0

Reproduction steps: 1. Open user's attached project 2. In Hierarchy go to the Main Camera object 3. In the inspector make sure that ... Read more

0
votes
Fixed

"EditorGUILayout.MaskField" returns different values if the dropdown lis...

IMGUI

-

Dec 23, 2021

-

Version/s: 2022.1, 2022.1.0a10, 2022.1.0a15

How to reproduce: 1. Open project "MaskField bug.zip" 2. In the Menu open Window > My Window 3. Press on "Nothing" and select "A", "... Read more

0
votes
Active

Rotated and constrained GameObject with Fixed Joint breaks after collisi...

Physics

-

Dec 24, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project "FixedJointBug.zip" 2. Press Play Expected result: GameObject with Fixed Join... Read more

0
votes
Fixed

Crash when instantiating the Addressable Prefab with TextMesh Pro

Serialization

-

Jan 02, 2022

-

Version/s: 2021.2.6f1, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the 'Sandbox-AddressablesCrash' project 2. Go to the 'Window -> Asset Management -> Addressables -> Grou... Read more

0
votes
Fixed

Editor crashes when an AnimationEvent is created via script and played b...

Animation

-

Dec 28, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...

Mono

-

Dec 23, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

Reproduction steps: 1. Open the project "1390445.zip" 2. Drag "Test.cs" script onto any object in the Hierarchy 3. Enter Play Mode ... Read more

0
votes
Won't Fix

Long string of text cannot be seen when deleting it

IMGUI

-

Dec 28, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps: 1. Create a new project 2. In the Hierarchy window rename any GameObject to have a long name that it doesn't fit... Read more

0
votes
Third Party Issue

URP 2D Render Feature losing Camera Target Image in Standalone Builds

Package: Scriptable Render Pipeline Universal

-

Dec 15, 2021

-

Version/s: 13.1.1

Reproduction steps: 1. Open the user's project 2. Build and Run Expected result: background is blue Actual result: background is an... Read more

0
votes
Fixed

UnityWebRequest: DownloadHandlerScript.ReceiveContentLength not called w...

WebRequest

-

Oct 02, 2020

-

Version/s: 2019.4

With managed code stripping enabled DownloadHandlerScript.ReceiveContentLength is not called when overridden, unless DownloadHandler... Read more

0
votes
Fixed

[Addressables] IOException clear cache error when autoCleanBundleCache h...

Package: Build Pipeline - Addressables

-

Jan 04, 2022

-

Version/s: 1.19.14

How to reproduce: 1. Open the attached project 'AddressablesBug.zip' 2. In Menu bar go to Window > Asset Management > Addressables >... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.