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Application crashes when "Metal Write-Only Backbuffer" is enabled
How to reproduce:1. Open project "Metal Backbuffer Crash.zip"2. Go to the Builds Settings (File>Build Settings)3. Press the "Play... Read more
[Android][UI Toolkit] The Input field text don't change according to par...
How to reproduce:1. Build & Run the attached project2. Tap on the first Input Field3. Tap on the second (password) Input Field4.... Read more
m_EtcTextureBestCompressor keeps changing the value back and forth when ...
Reproduction steps:1. Open the attached project "1376153_case.zip"2. Go to Project Settings > Editor.3. Navigate to the "ETC Text... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more
Infinite loop not detected when importing ShaderGraph assets
Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more
[HDRP] DoF gives aliasing artifacts when used along with DRS
Version tested: 2022.2.0a15 + MasterUpscale filters that reproduces with: TAUU 0) Open attached project1) Make sure that DRS is enab... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps:1. Open the attached project "PenTestIssue.zip"2. Build and install the application on a device3. Use the Pen on ... Read more
Normal maps don't work on a sprite when creating new project with 2D URP...
Reproduction steps:1. Open the user's attached project2. Open Assets > "scene"3. Create New Material and assign to "PlayerRun_0" ... Read more
[Linux] Editor crashes when opening HDRP Sample Project without Vulkan
Reproduction steps:1. In Unity Hub, create new "3D Sample Scene (HDRP)" Template project2. When project loads, observe Editor crash ... Read more
[URP] [Android] Visual glitches (black lines) are shown on Google Pixel ...
How to reproduce:1. Download the attached project "1379049.zip"2. Build And Run on Android device3. When the app loads, press on "Lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field