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"Exception: bad object" error is thrown when trying to Diff snapshots in...
Repro steps:1. Download both .snap files, attached by the user2. Create a new Unity project3. Install the Memory Profiler package4. ... Read more
Cursor displays loading icon until game window loses focus when building...
How to reproduce:1. Open the attached project "1238158.zip"2. Build and run the project Expected result: once the game is loaded mou... Read more
[Serialization][URP] "SerializedObject destroyed" errors are thrown when...
When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more
[Graphics-General] OcclusionCullingData asset does not create in the Pro...
-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled).-The untitled scene is not sea... Read more
[PLM] First small lightmap blocks following bigger lightmaps from being ...
When progressive updates is enabled, if there is enough memory for a first lightmap (a small one) but not enough memory for one of t... Read more
[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...
"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlig... Read more
[Shader Graph] Exposed properties of Shader Graph cannot be selected for...
On selecting a Shader Graph with different properties in Project, all the properties are displayed in Inspector but the user is not ... Read more
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the me... Read more
[Localization] The properties of the Shared Table Entry Metadata are una...
How to reproduce:1. Open the project "case_1231178-TableEntry"2. Select the Asset Table "Asset_Table_de" in the Assets folder in the... Read more
Editor hangs on close when baking is canceled and CPU usage is 100%
How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked