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0
votes
Fixed

[IOS] Crash in .net 4.X when building the project IL2CPP fails to compil...

IL2CPP

-

Dec 27, 2018

-

Version/s: 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Build to iOS (should be set to .net 4) 2. Run the built project 3. See the crash and the error after a couple o... Read more

1
votes
Fixed

Terrain is not being displayed in WebGL when Draw Instanced is set to true

WebGL

-

Dec 27, 2018

-

Version/s: 2018.3.0a7, 2018.3.0f2

How to reproduce: 1. Open attached project "Case_1113122_Terrain" 2. Switch platform to WebGL 3. Build the project 4. Open the build... Read more

0
votes
Fixed

[Deployment Management] Throwing error when selecting alias project key ...

Deployment Management

-

Jan 07, 2019

-

Version/s: 2019.1.0a12, 2019.1.0a13

Throwing error when selecting alias project key for existing keystore. Throwing error when selecting alias project key for existing... Read more

0
votes
By Design

[HUB] No option available to select Unity version while opening a projec...

Hub

-

Jan 08, 2019

-

Version/s: 2019.1.0a13

No option available to select Unity version while opening a project from Cloud. Steps to reproduce: Pre-requisite: 1. Make sure you... Read more

5
votes
Duplicate

Lighting debug view modes are broken after restarting the editor

Progressive Lightmapper

-

Jan 08, 2019

-

Version/s: 2018.3.0f2

Steps to reproduce: 1. Create a new project or download the attached one 2. Navigate to the Lighting Settings window and bake the l... Read more

0
votes
By Design

[.NET 4.x] Reflection in .NET 4 stops working. MissingMethodException: A...

Mono

-

Oct 27, 2018

-

Version/s: 2018.3.0b7

Steps to reproduce: 1. Open attached project 2. Open Maintainer (Tools > Code Stage > Maintainer) 3. Open Issues Finder Tab 4. Press... Read more

0
votes
Fixed

Humanoid Rig gets modified when upgrading Project through 2018.2.13f1 Un...

Asset - Importers

-

Nov 22, 2018

-

Version/s: 2018.2.16f1, 2018.3

Steps to reproduce: 1. Open Project "RigBug" on Unity Version later than 2018.2.13f1 2. Import Asset "xbotIdle (1)" into the Projec... Read more

8
votes
Fixed

CanvasScaler.Update() allocates Memory every frame

uGUI

-

Nov 30, 2018

-

Version/s: 2019.1.0a5, 2019.1.0a10

To reproduce: 1. Download attached project “アーカイブ.zip" and open in Unity 2. Open “SampleScene” scene 3. Enter to Play mode 4. Open... Read more

0
votes
Fixed

Crash on mono_delegate_trampoline when calling a delegate function

Mono

-

Dec 11, 2018

-

Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the "Mono_Crash_Test_Runner.zip" project 2. Open "TestScene.unity" scene 3. Press Play Actual result: Uni... Read more

3
votes
Won't Fix

Editor does not recognize the correct values in the interactive tutorial...

Themes

-

Dec 14, 2018

-

Version/s: 2018.3.0a5, 2018.3.0f2, 2018.4, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Change windows locale setting to Danish 2. Set windows region settings to Danish(RegionSettings.png) 3. Start U... Read more

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