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[Backport] Data indices don't match when using ArticulationBody GetDrive...
How to reproduce: 1. Open the user's attached project 2. Open scene Scene_AB_Test 3. Press the Play button 4. In the Hierarchy w... Read more
[Backport] [UI Builder] Hierarchy collapses when changes are saved
How to reproduce: 1. Open the attached project "hierarchyRepro" 2. Open the UI Document "openMe" (Assets/openMe.uxml) 3. In the UI B... Read more
Material has pink asset preview but displays correct preview when duplic...
Reproduction steps: 1. Open the attached project 2. Right-click on the Project tab and select Two Column Layout 3. On the bottom of ... Read more
Crash on entering Play mode when trying to use LocalVolumetricFog which ...
Reproduction steps: 1. Open the attached project "Sample HDRP 2.zip" 2. Open "OutdoorsScene" from the Project window 3. Enter Play m... Read more
Errors are thrown in the Console because Hybrid Renderer incorrectly cou...
How to reproduce: 1. Open the attached "1312866.zip" project (delete Library folder) 2. Open Test2 scene, enter the Play Mode 3. ... Read more
[DOTS] 3D models are highly-blurred in the Game view when using the Hybr...
How to reproduce: 1. Open the attached "case_1405725" project 2. Enter the Play Mode in the "Aquarium" Scene 3. Compare the fish mod... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce: 1. Download the attached project 2. Open the "Repro.bat" in a text editor 3. Change the "Unity.exe" file directory... Read more
Custom Shader is showing white color instead of Shader color on some iPads
NOTE THAT THIS IS A BACKPORT ONLY, WHICH GOT TURNED INTO ITS OWN BUG DURING THE JIRA MIGRATION How to reproduce: 1. Open project... Read more
Unity crashes in batch mode when using -vcsMode Perforce
How to reproduce: 1. Create a new Unity project 2. Add the project folder to the Perforce workspace 3. Open Edit>Project Settings...... Read more
[Backport] Failed to load a custom asset when using Naninovel package
Reproduction steps: 1. Open the user's project "Test.zip" 2. Select `Assets/Scripts/TestScript.nani` asset 3. In the Inspector windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Hierarchy files are not marked dirty when Inspector fields in Attributes category are changed
- SVG file icons do not use the default asset icon when Vector Graphics package is not installed
- UnmanagedReadOrWrite objects are not disposed off when GZipStream is used in the "using" statement
- Android build fails when StreamingAssets contains 998 or more files
- "Playmode tint" is applied to Color and Gradient fields when in Play mode