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[Backport] [Shuriken] EmitParams getting overwritten with empty values w...
Reproduction steps: 1. Open attached project "Emit_Bug" 2. Play the Particle System on GameObject in New Scene (In Editor mode) 3. R... Read more
[Backport] [XR SDK] [HDRP] XRSettings.gameViewRenderMode does not change...
Reproduction steps: 1. Open the attached project ("Set-VR-Game-View.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Press F1... Read more
[Backport] Stepped keys in ".fbx" asset do not always have the correct a...
Reproduction steps: 1. Create a new Unity project and open it 2. Import attached "1322543Test.fbx" asset to your project 3. Select t... Read more
Prefab's thumbnail gets reverted to one without reflection when reimport...
How to reproduce: 1. Open the user's attached project "My project.zip" 2. Open the "GetPreview" window from "Tools" > "Get Preview..... Read more
[Backport] [MacOS] Editor doesn't show unsaved changes pop up if editor ...
Steps to reproduce: 1. Open attached project 2. Open window by clicking Test > SaveChangesWindow 3. Click Set Unsaved 4. Minimize S... Read more
[Backport] Remove confusing message from Package Inspector window `This ...
Description: Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps: 1. I... Read more
[Backport] UI Components cause GC Allocation when enabled
Reproduction steps: 1. Open users attached project 2. Select File/Build and Run 3. Select Window/Analysis/Profiler and set Player as... Read more
[Backport] [ParticleSystemForce] Errors are thrown on accessing Preset w...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
[Backport] [VideoPlayer] Buffer overflow warnings when we start playing ...
How to reproduce: 1. Open the attached project 2. Open and play Far Plane scene. Video will start playing 3. Press "PlaybackSpeed" b... Read more
The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps: 1. Open the user's attached project 2. Open Assets\Scenes\RenderMeshTest.unity 3. Close Unity Editor Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
- Particle Effect window buttons overlap with other UI elements when opened in Editor