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Errors are thrown in the Console because Hybrid Renderer incorrectly cou...
How to reproduce: 1. Open the attached "1312866.zip" project (delete Library folder) 2. Open Test2 scene, enter the Play Mode 3. ... Read more
[DOTS] 3D models are highly-blurred in the Game view when using the Hybr...
How to reproduce: 1. Open the attached "case_1405725" project 2. Enter the Play Mode in the "Aquarium" Scene 3. Compare the fish mod... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce: 1. Download the attached project 2. Open the "Repro.bat" in a text editor 3. Change the "Unity.exe" file directory... Read more
Custom Shader is showing white color instead of Shader color on some iPads
NOTE THAT THIS IS A BACKPORT ONLY, WHICH GOT TURNED INTO ITS OWN BUG DURING THE JIRA MIGRATION How to reproduce: 1. Open project... Read more
Unity crashes in batch mode when using -vcsMode Perforce
How to reproduce: 1. Create a new Unity project 2. Add the project folder to the Perforce workspace 3. Open Edit>Project Settings...... Read more
[Backport] Failed to load a custom asset when using Naninovel package
Reproduction steps: 1. Open the user's project "Test.zip" 2. Select `Assets/Scripts/TestScript.nani` asset 3. In the Inspector windo... Read more
[Backport] In MacOS, ShowModalUtility opens a window but will not immedi...
When opening a new window with ShowModalUtility, the window opens but doesn't draw until an event occurs. This occurs in MacOS only.... Read more
[Backport] Audio keeps playing after calling AudioSource.Stop when Audio...
How to reproduce: 1. Open the attached project "AudioBugTest.zip" 2. Build And Run the project 3. In the opened browser window press... Read more
[Backport] URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce: 1. Open the attached project (SimpleLitBroken.zip) 2. Open the "Repro" scene 3. Note which cubes are rendered and ... Read more
[Backport] [Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), c...
Reproduction steps: 1. Open the attached user's Unity project "2021CreateDelegateCrash.zip" 2. Open the "TheCrashScene.unity" Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnmanagedReadOrWrite objects are not disposed off when GZipStream is used in the "using" statement
- Android build fails when StreamingAssets contains 998 or more files
- "Playmode tint" is applied to Color and Gradient fields when in Play mode
- [HDRP] Scene corrupts when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- HDRP Wizard window UI components overlap when HDRP Wizard window is docked and resized horizontally