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Line ending changes in shaders or includes cause full shader recompiles
Changing line endings between LF and CRLF cause full shader recompilation.This issue affects graphics, compute and ray tracing shade... Read more
Spline Knots "Element 0" information is on top of other Elements when it...
How to reproduce:1. Open project "My project.zip"2. In the Hierarchy window select "Spline (1)" GameObject3. In the Inspector window... Read more
Inconsistent disabled state of Apply menu items related to prefab instance
Steps:1. Open attached project2. Open TestScene scene3. Select "Button" variant prefab instance4. Take a look into Overrides window=... Read more
[URP] Light artifact is present from a certain angle when Light Near Pla...
Reproduction steps:1. Open the user's project2. Play the "Empty" scene Expected result: There are no artifactsActual result: There i... Read more
Scene.isSubScene flag does not persist for currently opened Scenes when ...
How to reproduce:1. Open the attached “SubSceneTest.zip” project2. Open the "MainScene.unity" Scene3. Select "GameObject" GameObject... Read more
Allocated Memory Block with No Root Area cannot be tracked when loading ...
How to reproduce:1. Open the attached project (64MB-Test.zip)2. Go to Window -> Analysis -> Memory Profiler3. Select Capture -... Read more
Assets can't be found using the Name filter in Unity Search
Reproduction steps:1. Create a new Unity project2. Go to the 'Edit -> Search All'3. In the search field enter 'name:' or 'name=' ... Read more
Shader warning is thrown when Visual Effect Graph initializes particles
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to FILEPATH*3. Double-click the Airborne Gras... Read more
All about bugs
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Latest issues
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