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PVRContextManager Thread has no data and occupies important area in Prof...
How to reproduce:1. Create a new project2. Enter Play Mode -> Pause the Play Mode3. Open Profiler Window -> Open Timeline View... Read more
[UIElements] Scrollbars overlap with each other on resizing UI Elements ...
In UI Elements samples window, Scrollbars overlap with each other when the window size is resized, refer to the attached video. Step... Read more
[Layout] The Layout button does not refresh on deleting a Layout with a ...
[Layout] The Layout button does not refresh on deleting a Layout with a long name. The layout button does not refresh on deleting th... Read more
[HDRP] Debug Tile/Cluster debug Environment is misleading
This option is misleading. Called Environment but no changes in Visual Environment affects it. Instead it shows the influence of ref... Read more
[HDRP] Debug Tile/Cluster Debug. Density volumes dont work in Tile mode
The Tile debug mode does not work for density volumes.However, they are properly rendered in the Cluster mode. Read more
[HDRP] Debug mode Override AmbientOcclusion issues
1) To be consistent there should be a space in the name. See capture.jpg2) Its called an override but does not actually override the... Read more
[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work
The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more
Ray tracing shaders don't fetch vertex color. The resulting color is black.
Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more
Editor crashes on ComputeShader::GatherProperties when enabling Frame De...
How to reproduce:1. Open the user's attached project "renderdoc bug repro.zip"2. Load the "SampleScene"3. Go to Window > Analysis... Read more
Editor Game window gets dragged by touchscreen input when it is maximize...
How to reproduce:1. Open attached or create new project2. Have Game window undocked3. Start Play Mode4. Maximize Game window5. Drag ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking