Search Issue Tracker
[HDRP] UX issue with clouds ambient modes in Lighting tab
Repro1) Open HDRP template2) Go to lighting tab3) Look at the drop down property Static Lighting clouds, notice its grayed out even ... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Reproduction steps:1. Open the attached 'My project' project2. Open the 'scene' Scene3. Observe the 'Placer with override' GameObjec... Read more
Quick Search does not find all files
Repro steps: 1- Create a new project2- Download and import the following asset package https://assetstore.unity.com/packages/3d/envi... Read more
[Oculus] Mesh Outputs using the new SG integration only render 1 mesh pa...
Reproduction steps:1. Open the attached "1408241Rep.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode and observe th... Read more
"GetMissingPrefabSituation(): Unhandled assetPath: Temp/__Backupscenes/0...
Steps:1. Open attached project2. Open Level2 scene3. Run the scene==>"GetMissingPrefabSituation(): Unhandled assetPath: Temp/__Ba... Read more
IUnityGraphicsVulkan::InterceptInitialization() stops working after Open...
Reproduction steps:1. Open the user's attached project "AndroidVulkanInterceptInitializationRepro.zip"2. Make sure OpenXR is uninsta... Read more
Spike in CPU Usage on Application.Message.Mousemove when clicking the ri...
Reproduction steps:1. Create a new empty project2. Go to the 'Window -> Analysis -> Profiler' and switch to the Edit Mode3. Pr... Read more
Font in Shader Graph window contains artifacts when Shader Graph window ...
How to reproduce:1. Create a new project2. Install Shader Graph package: Window > Package Manager3. Create Blank Shader Graph ass... Read more
Custom window is not resizable when docked
Reproduction steps:1. Open the "docked test" project2. Open Window -> Chrono Helper3. Dock Chrono Helper Window to the bottom of ... Read more
GameObject Opacity increases when adding light sources to Scene
How to reproduce:1. Open the attached project (AlphaBugTest2.zip)2. Open scene Scenes/SampleScene3. Press the Play button and observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off