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Editor crashes in Play mode when Groupshared memory and a constant buffe...
How to reproduce:1. Download the attached project 'GroupsharedCrash.zip'2. Change platform to Standalone and change back to Android ... Read more
SDF TMP fonts are rounder than in Source Font File
Reproduction steps:1. Open the "1408011.zip" project2. Open Assets > "t" scene3. Select Game View and Observe fonts Expected resu... Read more
UWP Build fails when System.Text.Json.dll is included in the project
How to reproduce:1. Open the attached project "Il2cpp_System_Text_JSON.zip"2. Open File>Build Settings...3. Switch Architecture t... Read more
"A meta data file (.meta) exists but its folder can't be found" warning ...
Steps to reproduce:1. Create a 2D project or import 2D Sprite package from Package Manager window2. Observe console (Console "Clear ... Read more
[HDRP] Sliders and draggable edit fields in Rendering Debugger incorrect...
Version tested: 2022.2.0a10 (trunk) Steps to reproduce: 0) Create a new HDRP template1) Open Undo History window2) Go to Rendering D... Read more
'Should not get here' and 'Assertion failed' errors appear when entering...
Reproduction steps:1. Open the attached user's project2. Open the 'Level2' Scene3. Enter Play mode4. In the Game View press the Esca... Read more
[Texture] Null Referrence Exceptions when Packing a Sprite Atlas with si...
Reproduction steps:1. Open the attached project2. In the Project window select the Sprite Atlas3. In inspector switch the Max Textur... Read more
Platforms that are not installed aren't greyed out in the Build Settings...
Repro steps:1. Create a new project2. Open the Build Settings Window3. Observe the available platforms Expected: Platforms that aren... Read more
[UIToolkit] ReorderableList Header text doesn't display compared to the ...
How to reproduce:1. Open the user's attached "1409175_My project" project2. Open the "SimplePlacerScene" Scene3. Select the "Placer"... Read more
IL2CPP Build fails when using .NET Framework API Compatibility
How to reproduce:1. Open the user attached "IL2CPPTypeConversion.zip" project2. Build the project (File -> Build Settings -> B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build