Search Issue Tracker
Crash on Transform::CountNodesDeep when building using custom script
Reproduction steps:1. Open the user's attached project2. In the top menu, select 'Build -> Start' Expected result: The build is c... Read more
Shader Compiler crashes when calling ComputeShader.GetKernelThreadGroupS...
How to reproduce:1. Open the attached project "bug-compute-shader-nographics.zip" to generate the "Library" folder and then close th... Read more
Shadows are rendered behind a Mesh when its Shader is Unlit, and the Ren...
How to reproduce:1. Open the user's attached "bake_alpha" project2. Open the "bake" Scene3. Open the "Window -> Rendering -> L... Read more
Multiple GC allocations before calling AnimationEvent with no string par...
How to reproduce:1. Open the user's attached project "How to get rid of AnimationEvent GC Alloc.zip"2. Open Window > Analysis >... Read more
[Web platform] Player connection not started with "Emscripten SDK for th...
How to reproduce:1. Create a new project2. Switch to WebGL platform in Build Settings3. Build the project for WebGL Expected result:... Read more
Speech recognition stops working when Editor loses focus
Reproduction steps:1. Open "VoiceRecognition.zip" project2. Open VoiceRecognition.scene and enter Play Mode3. Try saying "Harness" t... Read more
'Make transition' option is not displayed when right-clicking on the Ani...
Reproduction steps:1. Open the user's attached project2. Go the Animator Controller Window3. Right-click on any Animation State Expe... Read more
[Linux] High cpu usage on linux when player is in background
1. What happenedWhen the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using th... Read more
[iOS] Caret is getting placed in the middle of a text when typing quickl...
How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more
Editor crashes in Play mode when Groupshared memory and a constant buffe...
How to reproduce:1. Download the attached project 'GroupsharedCrash.zip'2. Change platform to Standalone and change back to Android ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build