Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.2
Issue ID
1415952
Regression
Yes
[Web platform] Player connection not started with "Emscripten SDK for this platform is not present at.."
How to reproduce:
1. Create a new project
2. Switch to WebGL platform in Build Settings
3. Build the project for WebGL
Expected result: Build succeeds
Actual result: Build finishes and "InvalidOperationException: Emscripten SDK for this platform is not present" error is thrown
Affects Windows, Mac, and Linux editors
Unity version: 2022.2.0a9.1399
Full error:
InvalidOperationException: Emscripten SDK for this platform is not present at /Applications/Unity/2022.2.0a9_941928b624d9/Unity.app/Contents/PlaybackEngines/WebGLSupport/BuildTools/Emscripten-mac-x64. Did you build support for this platform?
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
LukeWellander
Apr 03, 2022 23:58
After receiving the same error, clicking build and run a second time resulted in a successful build. Not sure what would cause a success the second time but thought the info may be useful to someone.