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Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when import...
How to reproduce:1. Open the attached project "Case_1229786"2. In the Project window select the "Canyon.fbx" file and reimport it Re... Read more
Xcode linker emits "Ignoring invalid debug info" warnings when archiving...
How to reproduce:1. Open the attached "1233645" Unity project2. Build the "SampleScene" Scene for iOS3. Open the Xcode project, navi... Read more
Upgrading Text Mesh Pro package version causes Text to wrap differently
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on Unity 2018.42. Open "01_Opening_Intro" scene3. Observe "Int... Read more
Crash on mono_object_get_class when entering Play mode after removing Bu...
How to reproduce:1. Open the project "1237679"2. Remove the Burst package from the project3. Enter Play mode in the SampleScene4. Ob... Read more
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a ... Read more
[URP] Bloom appears much brighter in Scene View compared to Game View
When rotating the directional light in Scene View or moving the camera around the bloom also flickers a lot. There are no changes to... Read more
[HDRP] Light Overlap Scene View Mode Missing
Repro: 1. For convenience, download and import the attached repro project into 2020.1.0b52. Open the test Scene Scenes/LightOverlapM... Read more
[URP] Motion Blur triggers visual glitch in shadergraph shader
The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View. To repro:- downl... Read more
Profile Analyzer 'Mode:' text has a smaller font size and a different al...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Encoding/compression] [Android] Baked lightmap intensity is affected wh...
Steps to reproduce: 1. Make sure that Android platform support is installed2. Download and open the attached project3. Open the Samp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets