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Unity 2018.4.16 & up does not correctly support HoloLens2's HolographicS...
1. What happenedThe support to have Unity continue to render the application when HolographicSpace.UserPresence = PresentPassive and... Read more
[ShaderGraph] Regression: Having Main Preview be Hidden can soft lock al...
Reproduction steps: (Just the Master Preview)1) Create a new Shader Graph2) Disable the Main Preview (Just the Master Preview - Keep... Read more
Profile Analyzer selection keyboard shortcuts are aligned to the left wh...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Package Development] Changes are not saved when the package description...
How to reproduce:1. Open the attached UVoronoi.zip2. Go to Window/Package Manager and select Uvoronoi package and press Pencil icon ... Read more
Script using System.IO.Compression has errors until other blank file is ...
How to reproduce:1. Open the attached Temp.zip project2. Go to the project window/Assets/Editor3. Select Blank.cs and drag it to the... Read more
[HDRP] Refraction breaks on samples material ball after moving
1) Open the scene2) Move a refractive ball (notice refraction breaks)3) Undo or move using transform to put it back to the exactly s... Read more
[Editor] Player Settings don't expand when clicking on the arrow
Steps to reproduce: 1) Download attached project and open in Unity2) Go to Player Settings3) Click on the arrow to expand any of the... Read more
Native object references for some object types are always 0 in the memor...
Some native objects captured by the memory profiler always have 0 references, even though they should have some references. eg: Spri... Read more
[URP] Bloom effect flickers when using Integrated Post-Processing Featur...
How to reproduce:1. Open the attached project's "case_1224915-Project.zip" Scene labeled "ForestWalk"2. Enter the Play Mode3. Press ... Read more
[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...
How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open