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Applied nested prefab instance in prefab mode is duplicated in variant i...
Steps: 1. Create the three prefab assets ('Root', 'Nestee1', 'Nestee2') and instantiate their instances 2. Add Nestee2 to Nestee1 an... Read more
CPU Profiler Timeline's thread UI overlay gradient becomes offset when t...
How to reproduce: 1. Open the attached project "ProfilerThreadUIVisualGlitch.zip" 2. Enter Play Mode 3. Resize the Profiler Window v... Read more
Bone related errors and animation issues, crashes when importing fbx wit...
How to reproduce: 1. Open the attached project 2. Reimport "room_port.fbx" in the Project view 3. Check the Console Actual result: ... Read more
Unity crashes when using C# batched Raycast requests containing invalid ...
Steps to reproduce: 1. Open User-supplied project (Link in Comment) 2. Follow the video contained in the OC link Reproducible on: 2... Read more
Crash on mono_string_new when calling external DLL function
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result: Unity crashes. R... Read more
Lightmaps are different in build when building with a Lightmap size 1024...
How to reproduce: 1. Open attached project "TestLightMap.zip" 2. Build the project 3. Open the project that was built 4. Compare how... Read more
Texture on a Terrain is painted in a square shape which only has Texture...
Steps to reproduce: 1. Open the attached project "Case_1138011" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. I... Read more
Anima2D plugin is not compatible with Sprite Renderer
How to reproduce: 1. Open the attached "Into the Deep.zip" project 2. Play the 'Land' Scene 3. Observe 'Hero' Game Object Expected ... Read more
Field of View is stuck on a small Game window in the corner when Cursor....
How to reproduce: 1. Open user's attached project ('Nanoreno 2019.zip') 2. Open Scene 'Level_Common' (Assets -> Game -> Scenes -> Le... Read more
[WebGL] Using Emscripten eliminates variables and using LLVM bitcode cau...
Reproduction steps: 1. Open "1136255" project 2. Build and Run for WebGL 3. Open Developers Console 4. Notice error "Input Manager ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API