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0
votes
Fixed

Material gets corrupted when using ASTC with Metal Graphics API

Metal

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Nov 23, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the "SampleScene" Scene in the attached project "BugDemo.zip"2. Open the Window > Asset Management &gt... Read more

0
votes
Fixed

Unity freezes when code is modifying MasterTextureLimit while texture mi...

Texture

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Nov 20, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the attached “repro-streaming-hang.zip” project2. Open the "Window > AssetBundle Browser" window3. In ... Read more

0
votes
Fixed

Enum serialized properties are instantiated as integer serialized proper...

Serialization

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Nov 10, 2021

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Version/s: 2020.3.0f1

How to reproduce:1. Open project "TypeIsNotEnum.zip"2. In the Project window right-click Create>Grading>Rubric3. In the Inspec... Read more

0
votes
Duplicate

[HDRP] Orthographic Camera keeps glitching in the Scene

Package: Scriptable Render Pipeline HD

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Nov 25, 2021

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Version/s: 13.1.1

How to reproduce:1. Create new HDRP project2. In Hierarchy enter "camera" and select Main Camera3. In Inspector change Projection to... Read more

1
votes
Fixed

[UWP] Project fails to build when Development Build and Script Debugging...

IL2CPP

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Nov 10, 2021

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Version/s: 2022.1, 2022.1.0a12

Reproduction steps:1. Open the attached project ("1379777R.zip")2. Open Build Settings and tick "Development Build", "Script Debuggi... Read more

0
votes
Fixed

Shader Graph node title does not fit correctly when resizing the node

Package: Shader Graph

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Nov 04, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached project "ShaderGraph.zip"2. Open "New Shader Graph" in the Assets folder3. Decrease the size h... Read more

0
votes
Fixed

[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...

HD RP

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Nov 25, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more

0
votes
Not Reproducible

[URP] CommandBuffer warnings thrown while debugging Depth Overlays with ...

URP Features

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Nov 25, 2021

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Version/s: 2021.2, 2021.2.3f1, 2022.1

How to reproduce:1. Create new URP project2. Open Rendering Debugger from Window>Analysis3. In side panel select Rendering4. Set ... Read more

0
votes
Fixed

[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...

Package: Scriptable Render Pipeline HD

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Nov 25, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Create new Shadergraph via Project tab and open it3. In Hierarchy create new Area Ligh... Read more

0
votes
Fixed

InterlockedExchange function throws an error when using floats as argume...

Shader System

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Nov 25, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the attached project "float-atomics.zip"2. Select the "test" compute shader from the Project > Assets3... Read more

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