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0
votes
Fixed

Unity does not display Audio File memory usage when Preload Audio Data i...

Audio

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Select the Audio File in the Project Window- Note how the Inspector displays 0KB for it... Read more

0
votes
Duplicate

While resizing the player window, everything is black

Deployment Management

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run Mac OS standalone3. Resize player window4. Notice that player window is black ... Read more

0
votes
Not Reproducible

[OSX] Accessing GUIClip type via Reflection returns Null

IMGUI

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Mar 06, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project- Project contains an editor script2. Go to menu Test/Demo Window- Note how the console pr... Read more

0
votes
Fixed

The documentation shipped with Unity appears to be older than the Online...

Docs - Scripting Reference

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Mar 16, 2015

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Version/s: 5.0.0f4

Compare the Online scripting docs for EventSystem to the offline version. Read more

0
votes
By Design

WebGL - AudioMixer Inspector Variable Always Null

Audio

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open the AudioMixerTest scene2. Run the scene, you will see: 'Is audioMixer null?: False'3. Build the WebGL project ... Read more

1
votes
Fixed

Asset bundles not working after 5.0f2

Asset Loading

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Mar 10, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project (WebGL assetbundles.zip)2. Build and run WebGL3. Press 'load asset'4. Notice that asset loads ... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

0
votes
Fixed

Crash when compressed asset bundle is loaded with CreateFromFile

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Load3. Editor crashes Read more

0
votes
Fixed

Plugin Importer settings do not persist when exporting a .unitypackage

Assets Management

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Mar 06, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project- Package has 3 different Release channels (Debug, Profile, Release) for a single plugin- ... Read more

0
votes
Fixed

[CapsuleCastAll] Wrong capsule is cast againt colliders when using Capsu...

Physics

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: - Open the attached project- Open 'bug' scene- The two green spheres visualize the ends of the collid... Read more

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