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0
votes
Duplicate

[SkyManager] Environment Lighting Settings ignored when scene is Load wi...

Shadows/Lights

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Mar 21, 2022

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Version/s: 2019.4, 2020.3, 2022.2

Step to reproduce:1. Download the package from the link in comments2. Create a new URP project in Unity2020 or above.3. In Editor mo... Read more

0
votes
Fixed

[M1] Timeline window glitches when manipulating clips

Package: Timeline

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Feb 11, 2022

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Version/s: 1.7.1

How to reproduce:1. Open the attached "case_1402501" project2. Open the "Main CameraTimeline" Timeline file in the Project Browser3.... Read more

0
votes
Third Party Issue

Project fails to build for WebGL when using NumSharp

Web Platform

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Jan 27, 2022

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Version/s: 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Build the project for WebGL (File -> Build Settings -> Build) Expected ... Read more

8
votes
Fixed

Editor crashes when adding a script component using drag and drop and th...

Scripting

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Mar 19, 2022

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Version/s: 2019.4.37f1, 2020.3.31f1

Reproduction steps:1. Open the user's attached project2. Select any GameObject in the Hierarchy3. Drag "Move.cs" script from the Pro... Read more

3
votes
Active

First button click is not executed in editor when window focus is lost

Package: Input System

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.12f1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/Scene1'3. Enter Play mode4. Click on the button in the m... Read more

0
votes
Won't Fix

[Android] Input.touchPressureSupported returns true when built on Androi...

Android

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Feb 11, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1402539_repro.zip"2. Build the project on an Android device3. Tap the screen Expect... Read more

0
votes
By Design

Unity default "Particles/Standard Surface" Shader allocates too much mem...

Visual Effects - Legacy

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1411407" project2. Open the "Window -> Analysis -> Memory Profiler" window from th... Read more

1
votes
Fixed

Incorrect tooltip displayed for the Edit Polyline button of Polygon Coll...

Physics2D

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Jan 08, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.6f1, 2022.1, 2022.2

Steps to reproduce:1. Create a new 3D Project2. Right-click in the Hierarchy window and select "Create Empty"3. In the Inspector win... Read more

0
votes
Fixed

PlatformNotSupportedException is thrown when using System.Security

Mono

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Jan 25, 2022

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Version/s: 2021.2.0a18, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more

0
votes
Fixed

[URP] Mask Component stops working when a Renderer Feature renders it af...

URP Features

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Feb 16, 2022

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Version/s: 2022.1.0b1, 2022.1.0b7, 2022.2

Reproduction steps:1. Open attached project "Case_1403640.zip"2. Load Scene "SampleScene"3. Observe the Game View Expected result: A... Read more

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