Search Issue Tracker

0
votes
Fixed

Scaling object by negative value inverts normal map.

Graphics - General

-

Feb 26, 2015

-

Version/s: 5.0.0f3

1. Open scene "FlipTestScene".2. In scene there are two boxes:- MatTestCube_prefab OK- MatTestCube_prefab Scale -13. Notice that "Ma... Read more

0
votes
By Design

Shader preprocessor ignores Unity platform defines

Shaders

-

Feb 18, 2015

-

Version/s: 5.0.0f2

How to reproduce: 1. Open new project2. Import attached shader into project3. Place two planes one above another4. Create a material... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

-

Feb 26, 2015

-

Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

1
votes
Fixed

Some terrain trees are not receiving ambient light when Precomputed Real...

Shadows/Lights

-

Feb 09, 2015

-

Version/s: 5.0.0f1

Reproduction steps: 1. Open the project AmbientLightBug located in projectdrop (link in edit)2. Open the scene Scenes/EditorScene3. ... Read more

0
votes
Fixed

[AssetBundles] Asset Bundles break references when loading

Asset Loading

-

Feb 25, 2015

-

Version/s: 5.0.0f3

How to reproduce: 1. Open attached project2. Delete the AssetBundles folder from the root directory of the project3. Go to menu Asse... Read more

0
votes
Not Reproducible

UI text gets corrupted

UI

-

Feb 26, 2015

-

Version/s: 5.1.0a1

Use the Standard Assets Example Project (also attached here) to reproduce this- Open scene Car.unity- Press Play- Press Esc to get t... Read more

0
votes
Fixed

[WP8.1] Deployment fails in 5.1.0a1 due to missing assembly "BridgeInter...

WP8.1

-

Feb 26, 2015

-

Version/s: 5.1.0a1

Deploying a wp8.1 app fails with: Exception: Failed to build Visual Studio project. Output: AssemblyConverter done.NewUnityProject29... Read more

0
votes
Fixed

[WSA] missing rendering path option in player settings

Windows Store Apps

-

Feb 26, 2015

-

Version/s: 5.0.0f3

Workaround: rendering path is shared between platforms. Select it from standalone platform or change it on game camera. Reproducible... Read more

0
votes
Not Reproducible

If set cube to zero position - the grid lines will never be in the middl...

Scene/Game View

-

Feb 26, 2015

-

Version/s: 5.1.0a1

If set cube to zero position - the grid lines will never be in the middle/center of the cube(like in 5.0) 1. What happened 2. How we... Read more

0
votes
Fixed

[WP8] Serialization Weaver fails to resolve System.Windows.Visibility

WP8

-

Feb 16, 2015

-

Version/s: 4.6.2f1

To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.