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SkinnedMeshRenderer shape emitter linked to an Animator without correct ...
To reproduce: 1.Download and open attached.2.Open "asdf" scene.3.Select "Particle System" gameObject.4.Observe the crash. Expected r... Read more
Build & Run button does not build, throws an error
To reproduce:1. Open a new project;2. Press File > Build & Run (or Ctrl+B);or2. Press File > Build Settings... > Build ... Read more
[Rendering][Shader] Default Standard Terrain material is overspecular
Steps to repro: 1. Open attached project and 't1' scene;2. Notice that there is terrain with Default Standard terrain shader; Expect... Read more
EditorGUILayout.EnumMaskField does not support having 0 valued consts
Reproduction steps:1. Load up the attached project and open "testscene.unity"2. Select "GameObject" in the Hierarchy3. Note that in ... Read more
[WebGL] [Firefox] Console spammed with "Error: WebGL: drawElements: This...
To reproduce:1) Open attached project2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio... Read more
The light intensity of the sun disk in the default skydome shader does n...
The light intensity of the sun disk in the default skydome shader does not inherit the intensity of the directional light, this is m... Read more
Deleting .mixer file from Audio Mixer window instead deletes selected fo...
Steps to reproduce:1. Create new project2. Create new folder3. Open Audio Mixer window4. Create new mixer file5. Select newly create... Read more
[WSA] Harmless error message is printed out to console when building Uni...
Reproduction steps:1. Open any project using 5.6.0f32. Build to Universal 8.1 with C# projects enabled3. Assertion failed message is... Read more
[WASM] downgrade startup logging from 'error'
-e: when starting WASM build several lines about it are logged in the error category while they are just informal and should look le... Read more
[WASM] profiler doesn't work with Firefox
-e: see title--works in Canary59, tested and broken in FF53 and FF55 -repro:--open attached project--enable wasm, dev build & au... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI Toolkit rendered text breaks when toggling FontWeight styles through code
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- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates