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[UI Builder] errors when adding custom font reference to themed styleshe...
Reproduction steps:1. Open the user's project2. Open UI Builder (Window > UI Toolkit > UI Builder) Expected result: no errorsA... Read more
Crash when loading RenderDoc with Live Capture installed
Reproduction steps:1. Install RenderDoc (https://renderdoc.org/)2. Open the user's attached project3. Right-click on the Game View t... Read more
Video is displayed with one frame delay when videoPlayer.Play() is called
Reproduction steps:1. Open the attached "1376068.zip" project2. Open the "1_Frame_Delay" Scene3. Enter the Play mode4. Record the di... Read more
Camera uses Viewport Rect for mouse position when the Camera's Render Ty...
How to reproduce:1. Open the attached project "ViewportRectBug.zip"2. Open "SampleScene" Scene3. Select the "OverlayCam" GameObject ... Read more
OnPostprocessAllAssets and OnAfterDeserialize are called two times when ...
Reproduction steps:1. Open the user's attached "AssetPostProcessorMultipleTimes.zip" project2. Clear the Console window3. Create a n... Read more
[Linux] 2D URP Template "Calling Deallocate on pointer, that can not be ...
Reproduction steps:1. Create new 2D URP template project (without sample scene)2. A prompt to upgrade materials will pop up -> Pr... Read more
Variant directives do not set disabled keywords to 0
#pragma multi_compile and #pragma shader_feature directives do not set disabled keywords to 0, which results in unknown identifiers ... Read more
[Android][UAAL] Unity Built into Xamarin Project causes crash due to a s...
Reproduction steps:1. Download user's attached project "SignalCollisionTest.zip"2. Open and build "XamarinAndroidEmbedUnityTest.sln"... Read more
Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...
How to reproduce:1. Open the attached project from "crashSprite.zip"2. Open Scene "Main"3. Enter and Exit Play Mode (do this couple ... Read more
ComputeBuffer.SetData for ComputeBufferType.Constant is not synchronized...
Reproduction steps:1. Open the user's attached project2. In Project Window find and open Universal Renderer3. Inspect Game and Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation