Search Issue Tracker
Particle system bounds are incorrect when particles are meshes with offs...
How to reproduce:1. Open attached project "ParticlesBounds.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject" o... Read more
Flickering line above the Scene and Game View tabs while clicking around...
Steps to reproduce:1. Create a new Unity project, make sure editor layout is default2. Go to the Player Settings and change the Grap... Read more
Use of unassigned local variable error after upgrading project
Steps to reproduce: 1. Open attached project2. Notice error "Use of unassigned local variable 'val'" Reproduced with: 2018.3.0b6, 20... Read more
[IL2CPP] ArgumentOutOfRangeException is thrown when using the .NET metho...
To reproduce: 1. Download attached project "ArabicCalendarMissing.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4... Read more
Using negative value in Position W or H in Sprite Editor unable to delet...
To reproduce:1. Open attached project2. Select "spritebug.jpg"3. In the Inspector press Sprite Editor4. In the Sprite Editor make a ... Read more
Editor stutters a little bit when rotating a Camera through a script in ...
How to reproduce:1. Open the User's attached project2. Enter the Play Mode3. Observe the Game window Expected result: Smooth motion ... Read more
RenderToCubemap offsets shadows when the material on the mesh has GPU In...
How to reproduce:1. Open attached project "CubeMap.zip" and scene "SampleScene"2. Enter Play mode3. While the Game view is active pr... Read more
[LWRP] Additional lights do not work with shadows disabled
How to reproduce:1. Open the attached project ("Repro.zip")2. Open the "SampleScene" scene and observe that the lights are not worki... Read more
Null Reference errors are continuously thrown when Leaving Play Mode whi...
How to reproduce:1. Open the user-submitted project2. Open the "RotationExample" scene and enter Play Mode3. While in Play Mode doub... Read more
Audio loading with UnityWebRequest returns 0 channels in WebGL
To reproduce:1) Open attached project and scene (corrected one with scene saved)2) Play it on Editor3) Press the button and upload a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor