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1
votes
Fixed

Linux Editor incorrectly applies window layouts

Linux

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Mar 08, 2017

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Version/s: 2017.1.0a3

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0
votes
Fixed

[Avatar] A specific avatar created with AvatarBuilder.BuildHumanAvatar c...

Animation

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Mar 29, 2017

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Version/s: 5.6.0f2

To reproduce:1. Open project2. Open 'Scene'3. Play scene Expected: scene will be played and game object will be animatedActual: edit... Read more

0
votes
Fixed

[MacOS] Unity 2017.1a6 cannot be launched on MacOS

Editor - Other

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Mar 29, 2017

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Version/s: 2017.1.0a6

[MacOS] Unity 2017.1a6 cannot be launched on MacOS To repro:1. Install Unity 2017.1a6 on MacOS.2. Launch Unity. Actual result: It wo... Read more

0
votes
Fixed

Editor crashes in GameObject::ActivateAwakeRecursivelyInternal when undo...

Scene Management

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Mar 07, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Create new project2. Create Empty GameObject3. Add Rigidbody and Box Collider to gameobject4. Create a prefab of ga... Read more

0
votes
By Design

[IL2CPP] Crash on "ProduceClone() [inlined] GetType at BaseObject.h:252"...

IL2CPP

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Mar 29, 2017

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Version/s: 5.6.0f2

Reproduction steps:1. Open the attached project.2. Play the "LoaderScene" scene.- Model loads successfully.3. Build and run it for i... Read more

0
votes
Fixed

SkinnedMeshRenderer shape emitter linked to an Animator without correct ...

Shuriken

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Mar 28, 2017

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Version/s: 5.5.2p2

To reproduce: 1.Download and open attached.2.Open "asdf" scene.3.Select "Particle System" gameObject.4.Observe the crash. Expected r... Read more

0
votes
Fixed

Build & Run button does not build, throws an error

Themes

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Mar 29, 2017

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Version/s: 2017.1.0a6

To reproduce:1. Open a new project;2. Press File > Build & Run (or Ctrl+B);or2. Press File > Build Settings... > Build ... Read more

0
votes
Fixed

[Rendering][Shader] Default Standard Terrain material is overspecular

Terrain

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Mar 29, 2017

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Version/s: 2017.1.0a5

Steps to repro: 1. Open attached project and 't1' scene;2. Notice that there is terrain with Default Standard terrain shader; Expect... Read more

0
votes
Fixed

EditorGUILayout.EnumMaskField does not support having 0 valued consts

IMGUI

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Mar 29, 2017

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Version/s: 5.6.0b6

Reproduction steps:1. Load up the attached project and open "testscene.unity"2. Select "GameObject" in the Hierarchy3. Note that in ... Read more

0
votes
Won't Fix

[WebGL] [Firefox] Console spammed with "Error: WebGL: drawElements: This...

WebGL

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Mar 20, 2017

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Version/s: 5.5.0p1

To reproduce:1) Open attached project2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio... Read more

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