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Game view window image gets stretched when resizing it, or the Editor wi...
How to reproduce:1. Open the attached "case_1407506" project2. Open the "SampleScene" Scene3. Select any Aspect Ratio except for "Fr... Read more
Adding an item to reorderable list produces unused override for prefab i...
Steps:1. Add Cube to Hierarchy2. Convert it to Prefab3. Select Cube prefab instance4. Add one more material to MeshRenderer (using R... Read more
[Memory Profiler] Sorting Tracked Memory can switch from System Used Mem...
Reproduction steps:1. Open the "1401530.zip" project2. Open Window > Analysis > Memory Profiler3. Select "Compare Snapshots" a... Read more
Assertion failed errors "src.serializedFileIndex != -1" and "dst.seriali...
How to reproduce:1. Open a new project2. Observe the Console log Expected result: No errors are thrownActual result: "Assertion fail... Read more
Warnings are logged when entering Play Mode if Particle System is using ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe the Console window Expected result: No warningsActual... Read more
Custom surface shaders using emissive Standard lighting does not match U...
Reproduction steps:1. Download and open the attached "StandardEmissiveRequiresGammaTag.zip" project2. Open the "main" scene3. Observ... Read more
Editor freezes each time it compiles when it can't connect to Perforce s...
How to reproduce:1. Download the attached project 'My project.zip'2. Enter Play mode Expected result: Editor does not freeze (can co... Read more
Scene icons in the Hierarchy window are pixelated when Display Scale is ...
How to reproduce:1. Open any project2. Open the System Display settings3. Change the Scale value to 125% or more Expected result: Sc... Read more
[UI Toolkit] Style changes applied with USS are overridden when the styl...
How to reproduce:1. Open the attached project "tint repro"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleS... Read more
TextField doesn't accept input when using custom FontAsset
Reproduction steps:1. Open the attached user's project2. Go to the 'Window -> UI Toolkit -> UI Builder'3. Open the 'Assets\UI\... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build