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ENABLE_VSTU is not defined when VSTU is enabled
VSTU loaded logo is also missing in the About window for the same reason. Read more
Deadlock due to UnitySynchronizationContext invoking event in lock
How to reproduce:1. Open the attached "DeadlockRepro.zip" project2. Open the "SampleScene" scene3. Enter the Play mode-- Editor free... Read more
Editor crashes on applying Rig Animation Type changes when it is set to ...
How to reproduce:1. Open the attached project2. Go to the Project window -> Models -> select Person2.fbx3. Go to the Inspector... Read more
[IMGUI] Null Reference exception is thrown on selecting different option...
[Editor] Null Reference exception is thrown at the time of switching Aspect Ratio in GameView 1. Open a new Project2. Go to Game win... Read more
Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...
How to reproduce:1. Open tester-submitted project (CaptureScreenshotAndRefresh)2. Open Scene 'SampleScene'3. Enter Play Mode and pre... Read more
CustomPropertyDrawer entries disappear when scrolling down
Steps to reproduce:1. Open user attached project to OC2. Select the scriptableObject 'InininCase_00'3. Unfold all elements in the li... Read more
Cinemachine Confiner ignore local offset on PolygonCollider2D
Cinemachine confiner don't take any lcoal offset set on a Polygon Collider 2D Read more
[VR][LWRP]Transparent objects are overlayed by opaque objects when LWRP ...
Steps to reproduce:1. Create a new project with the LWRP for VR template2. Create a new transparent material and add it to a new sce... Read more
Maya Binary file freezes the editor when importing it to the project
To reproduce:1. Open any project2. Try importing the attached Maya Binary file Expected: .mb file is imported into the projectActual... Read more
[XR][GearVR][URP] Sprites with Sprites-Default material are rendered clo...
How to reproduce:1. Open attached "XR-Rat" project2. Build and run on some Samsung device supporting GearVR (if you get the errors r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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