Search Issue Tracker
NullReferenceException thrown and mouse breaks when calling EditorUtiliy...
Reproduction steps:1. Open the attached project "1393672repro.zip"2. Open "SampleScene"3. Select "Tilemap" in the Hierarchy window4.... Read more
Loading Scene takes more than a minute when Audio Source output is conne...
How to reproduce:1. Open the attached project "Dummy Project.zip"2. Build And Run the project for UWP3. Press the "Start Audioscene"... Read more
Script compilation fails with "Internal build system error. Backend exit...
Affects 2021.2.14f1, 2022.1.0b10. Read more
Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps:1. Open project "unitybetafeatures.zip"2. Observe the Console window Expected result: No errors in consoleActual ... Read more
Child Material Variant does not emit light when parent emission color is...
How to reproduce:1. Open the user's attached project2. Open scene Packages/Local Package/Runtime/New Scene3. Observe the GameObject ... Read more
[XR] Switching back from "Update" to "UpdateAndBeforeRender" in TrackedP...
Reproduction steps:1. Open the attached user's project "My project.zip"2. Build and run on Quest 1, notice the HMD and controllers t... Read more
Custom ShaderGUI is not visible in the Inspector when used for Shader Graph
How to reproduce:1. Open the user's attached project2. In the Project window, select the Material "Ground" in Assets/_Environments/M... Read more
Compute Shader compilation error is thrown when importing HDRP
How to reproduce:1. Create a new empty project2. Go to Window -> Package Manager -> Unity Registry -> High Definition RP -&... Read more
Keyboard is not synced with the Player when the Player is brought out of...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Go to File > Build Settings &g... Read more
Camera Preview result is not the same when Opaque Texture is disabled/en...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > Terrain.unity3. Open Assets > Settings > Defaul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class