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0
votes
Not Reproducible

Player Splash screen has visual glitches while fading out when using Vul...

Vulkan

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9

How to reproduce:1. Open the user-attached "TestProd" project2. Open the "Test" scene3. Build And Run4. Observe the Unity splash scr... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

0
votes
Fixed

[UI Builder] Exception thrown when overriding data-source attribute

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Jan 26, 2024

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Version/s: 2023.2.7f1, 6000.0.0b1

1) Add the attached script Bug.cs to a new project 2) Open the UI Builder and add the MonoBehaviourBinding element to the canvas. 3)... Read more

0
votes
By Design

[Tilemap] GridPalette namespace not found compile error

2D

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Mar 20, 2019

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Version/s: 2019.2.0a10

When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with:" The type or namespace name 'GridPalet... Read more

0
votes
Fixed

Canceling the creation of a sprite animation, when sprites are dropped t...

2D

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Feb 16, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open the attached project2. Select multiple Sprites from Assets/Test_Visuals and drag them into the scene view3.... Read more

0
votes
Not Reproducible

Realtime GI delaying or not loading when loading scenes in player builds

Progressive Lightmapper

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Apr 15, 2021

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Version/s: 2020.1.0a14, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Press Play3. Press Spacebar4. Build and Run the Game5. Press Spacebar Expected re... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

0
votes
Fixed

Rendering layers trigger DepthnormalPrePass when using Decal and Full Sc...

Universal RP

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Nov 10, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a14

Reproduction steps:1. Open the attached “DepthNormalsPrePass.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open ... Read more

0
votes
Fixed

[ECS] Cameras that are enabled before entering Play Mode do not display ...

Package: Entity Component System (ECS)

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Mar 15, 2019

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Version/s: preview.26 - 0.0.12

How to reproduce:1. Open attached project "fg-ecs.zip"2. Open 'World' scene (10101 Software > World Engine > Scenes)3. Enter p... Read more

0
votes
Won't Fix

"Do not use ReadObjectThreaded on scene objects!" error is thrown when c...

Scene Template

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May 22, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a14, 2023.3.0a3

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the New Scene Window (File > New Scene)3. In the New Scene Window... Read more

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