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Player Splash screen has visual glitches while fading out when using Vul...
How to reproduce:1. Open the user-attached "TestProd" project2. Open the "Test" scene3. Build And Run4. Observe the Unity splash scr... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
[UI Builder] Exception thrown when overriding data-source attribute
1) Add the attached script Bug.cs to a new project 2) Open the UI Builder and add the MonoBehaviourBinding element to the canvas. 3)... Read more
[Tilemap] GridPalette namespace not found compile error
When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with:" The type or namespace name 'GridPalet... Read more
Canceling the creation of a sprite animation, when sprites are dropped t...
How to reproduce:1. Open the attached project2. Select multiple Sprites from Assets/Test_Visuals and drag them into the scene view3.... Read more
Realtime GI delaying or not loading when loading scenes in player builds
Reproduction steps:1. Open user attached project2. Press Play3. Press Spacebar4. Build and Run the Game5. Press Spacebar Expected re... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Rendering layers trigger DepthnormalPrePass when using Decal and Full Sc...
Reproduction steps:1. Open the attached “DepthNormalsPrePass.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open ... Read more
[ECS] Cameras that are enabled before entering Play Mode do not display ...
How to reproduce:1. Open attached project "fg-ecs.zip"2. Open 'World' scene (10101 Software > World Engine > Scenes)3. Enter p... Read more
"Do not use ReadObjectThreaded on scene objects!" error is thrown when c...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the New Scene Window (File > New Scene)3. In the New Scene Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask