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[Editor] Unable to switch build platform after selecting "Facebook" in B...
Unable to switch build platform after selecting facebook in Build Settings.Gameroom option is missing in build settings for Facebook... Read more
[Android][LWRP] Performance regression when using LWRP settings on an em...
To reproduce:1. Open the QA's provided project2. Build and run the sample scene3. Profile the player4. Set the Scriptable Render Pip... Read more
[Terrain] Neigbor Terrain outlines are incosistent/changing upon hoverin...
How to reproduce:1. Open attached "Speedracers" project2. Open Scene "race_track_lake"3. In Hierarchy select object Terrain and with... Read more
"Marshal.SizeOf" throws an exception in IL2CPP builds when the object co...
Reproduction steps: 1. Open "IL2CPPMarshalRepro2.zip" project2. Open "Scene" scene3. "Build and Run" for WebGL4. Open your browsers ... Read more
[OSX] Menu item becomes inactive if custom window is closed before progr...
When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more
[ShaderGraph] Unlit ShaderGraph asset constantly recompiled/imported whe...
Unlit ShaderGraph assets appear to be constantly recompiled/reimported whenever the AssetDatabase is dirtied. Occurs with the defaul... Read more
"System.IO.IOException: Read failure" is thrown on Android Mono but not ...
Repro steps:1. Open QA attached project "repro_1104914"2. Build and Run on Android3. Press the button twice4. Observe the logs Actua... Read more
[tvOS][ads] 'UnityAds/UnityAds.h' file not found in Xcode when building ...
Steps:1. Open attached project ("AppleTV-Ads.zip")2. Build and Run on Apple TV Expected: Build successfully runs on Apple TVActual: ... Read more
[Crash] [OpenGLES3] Shader compile errors and duplicate struct defines
To reproduce:1. Open attached project "2018.1.9f2.zip"2. Set Graphics API to OpenGLES33. Open "test.unity" scene4. Open "testshader.... Read more
Terrain's texture is black after reopening the project when terrain has ...
Steps to reproduce:1. Download 1107118_repro.zip and open "test" scene2. On the first time opening the project terrain's texture are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window