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Binding mouse position on an action will override any other bindings eve...
When binding Position of the mouse to an action, the value will always be reported through ReadValue, even if the mouse wasn't moved... Read more
Running specific test when Burst Compiler is enabled causes System.Index...
How to reproduce:1. Open the attached "project.zip" project2. Select Jobs Menu bar -> Burst -> Enable Compilation3. Open the T... Read more
[Shader Graph] Ports are stretched and shifted to the center of the node...
How to reproduce:1. Change region format to Turkish (Navigate Start > Control Panel > Language and Region > Change date, ti... Read more
Text flickers when it's copied to a Texture2D and assigned to a Sprite R...
How to reproduce:1. Open the user-supplied project2. Enter Play Mode in the "SampleScene" Scene3. In the Hierarchy window, select th... Read more
[AI Planner] A Custom condition is added to the Preconditions list when ...
How to reproduce:1. Open the project "case_1228582-AIPlanner"2. Select Assets->AI Planner->Actions->Collect in the Project ... Read more
Exception thrown on deleting folder from Favorites in Project Browser
If you add folder to Favorites in Project Browser in one project, then open another project that doesn't have such folder and try to... Read more
[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...
Reproduction steps:1. Open the attached project ("case_1225659-vfxgraphcrash.zip")2. Make a standalone (release) build and run it3. ... Read more
[Profile Analyzer] Frame Control value overlaps with drop-down list when...
Reproduction steps:1. Open attached project "ProfileAnalyze.zip"2. In Profile Analyzer window, Load "case_1229216-capture.pdata"3. I... Read more
[QuickSearch] QuickSearch Object Selecor's slider is unresponsive and of...
How to reproduce:1. Open user-submitted project (ObjectPicker.zip)2. Open the Object Picker window(e.g. from Main Camera > Target... Read more
SkinnedMeshRenderer not being rendered in Build
Reproduction steps:1. Import the attached package "b123.unitypackage"2. In the Project window drag and drop the "GameObject.Prefab" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed