Search Issue Tracker
Fixed in 1.6.0-preview.6
Votes
0
Found in [Package]
1.6.0-preview.4
Issue ID
1228144
Regression
No
[QuickSearch] QuickSearch Object Selecor's slider is unresponsive and often gets stuck on a value
How to reproduce:
1. Open user-submitted project (ObjectPicker.zip)
2. Open the Object Picker window(e.g. from Main Camera > Target Texture)
3. Use the scale slider to adjust the icon size
Expected result: the slider moves without getting stuck
Actual result: the slider tends to get stuck and become unresponsive
Reproducible with: 2020.2.0a2, 2020.2.0a4
Could not test with: 2017.4.38f1, 2018.4.19f1(package versions with Object Picker override unavailable), 2019.3.7f1, 2020.1.0b3, 2020.2.0a1(no option to override Object Picker in Preferences)
Reproducible with package versions: preview.4 - 1.6.0
Could not test with package versions: preview.3 - 1.6.0(Object Picker override unavailable)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Add comment