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URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more
[HDRP] ColorPicker Debug mode not following the mouse cursor correctly
Version tested: 2022.2.0a3 + masterReproduces on Windows and Mac Steps to repro: 1) Simply create any HDRP scene2) Go to Rendering D... Read more
[M1][Silicon Editor] Intel Mono processes are initialized when importing...
Reproduction steps:1. Create an empty project2. Import a custom package Expected result: Unity imports the packageActual result: Uni... Read more
Artifacting on the reflection when the Coat Mask's value is greater than 0
Reproduction steps:1. Open the attached 'dlss-bug' project2. Open the 'SSR Bug' Scene3. In the Scene View observe the area of the in... Read more
Animation keyframe index can be negative number
Reproduction steps:1. Create a new project2. Create and open new animation3. Create a new keyframe4. Keep dragging keyframe through ... Read more
URP Template paint bucket rendering wrong in Win OpenGLCore
Steps:1. Create a new URP template project2. Open SampleScene3. Observe the "Paint 1G Bucket", Editor is using DX11 and it's renderi... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
Editor crashes when adding a new script to a game object via "Add compon...
Steps to reproduce:1. Open any project2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty)3. Select the... Read more
"OnBehaviourPlay/Pause" messages are output in the Console log when movi...
How to reproduce:1. Open the user's attached "TimelineRegression" project2. Open the "SampleScene" Scene3. Open the "Window -> Se... Read more
Autoshowroom template throws errors when opening the project
How to reproduce:1. Create a new "Autoshowroom" template project2. Observe the console Expected results: the Console is emptyActual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene