Search Issue Tracker

0
votes
Fixed

TextMesh Pro Input text clips when the spacebar is continuously pressed

Package: TextMeshPro

-

Oct 27, 2021

-

Version/s: 3.0.6

Reproduction steps: 1. Open the attached project "1376369.zip" 2. Open Assets > Scenes > SampleScene 3. Enter Play Mode 4. Type any ... Read more

0
votes
Fixed

Unity crashes when AudioMixer.SetFloat() name parameter is null

Audio

-

Oct 26, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "Test" 2. Open "Assets/Scenes/SampleScene" 3. Enter Play Mode Expected result: Con... Read more

1
votes
Fixed

Application crashes when "Metal Write-Only Backbuffer" is enabled

Metal

-

Nov 08, 2021

-

Version/s: 2021.2.0b17, 2021.2.1f1, 2022.1

How to reproduce: 1. Open project "Metal Backbuffer Crash.zip" 2. Go to the Builds Settings (File>Build Settings) 3. Press the "Play... Read more

0
votes
Fixed

[Android][UI Toolkit] The Input field text don't change according to par...

-

Nov 18, 2021

-

Version/s: 2022.1, 2022.1.0a15

How to reproduce: 1. Build & Run the attached project 2. Tap on the first Input Field 3. Tap on the second (password) Input Field 4.... Read more

0
votes
Fixed

m_EtcTextureBestCompressor keeps changing the value back and forth when ...

Settings Manager

-

Oct 27, 2021

-

Version/s: 2020.2.0a8, 2020.3, 2020.3.21f1

Reproduction steps: 1. Open the attached project "1376153_case.zip" 2. Go to Project Settings > Editor. 3. Navigate to the "ETC Text... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

-

Nov 08, 2021

-

Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1379145.zip" 2. Open Assets > Scenes > SimpleScene 3. Select in the Hierarchy Game... Read more

0
votes
Fixed

Infinite loop not detected when importing ShaderGraph assets

Asset - Database

-

Nov 04, 2021

-

Version/s: 2021.2, 2021.2.2f1, 2022.1

Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more

0
votes
Fixed

[HDRP] DoF gives aliasing artifacts when used along with DRS

Package: Scriptable Render Pipeline HD

-

Nov 18, 2021

-

Version/s: 13.x

Version tested: 2022.2.0a15 + Master Upscale filters that reproduces with: TAUU 0) Open attached project 1) Make sure that DRS is e... Read more

0
votes
Fixed

[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....

Mobile

-

Sep 09, 2021

-

Version/s: 2019.4, 2020.3.16f1, 2020.3.17f1, 2021.1, 2021.2, 2022.1.0a1

Reproduction steps: 1. Open the attached project "PenTestIssue.zip" 2. Build and install the application on a device 3. Use the Pen ... Read more

0
votes
Not Reproducible

Normal maps don't work on a sprite when creating new project with 2D URP...

Package: Scriptable Render Pipeline Universal

-

Nov 12, 2021

-

Version/s: 13.1.0

Reproduction steps: 1. Open the user's attached project 2. Open Assets > "scene" 3. Create New Material and assign to "PlayerRun_0"... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.