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0
votes
Fixed

[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...

Profiling

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Mar 19, 2020

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Version/s: 2020.1.0a24, 2020.1.0b2, 2020.2

How to reproduce:1. Create a new project2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standa... Read more

0
votes
Duplicate

[Animator] Custom names in Animator Parameters get reset to default when...

Animation

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Mar 17, 2020

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Version/s: 2020.1.0a22, 2020.1.0b1

To reproduce:1. Open user's attached project ("Space Adventure.zip") either using the EnvIronman VM (more information in Edit) or lo... Read more

6
votes
Fixed

[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...

Package: Vector Graphics

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Mar 04, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project ("VectorGraphicsBugReport.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more

0
votes
Fixed

Profiler marker is named as "Test[...]" and not "Check[...]

Profiling

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Jan 29, 2020

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Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached "ProfilerBug.zip" project2. Open the "SampleScene" Scene3. Enter Playmode -> Pause the Play... Read more

0
votes
Fixed

[HDRP] Shadow override -> Split tooltip is incorrect when Metric is sele...

Package: Scriptable Render Pipeline HD

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Mar 20, 2020

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Version/s: 7.x.x

We should have different tooltips based on what is selected in the field Wokring unit. Currently if Metric is selected the tooltip i... Read more

0
votes
Not Reproducible

Add Component button text is white in Inspector Window when the Editor's...

Inspector Framework

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Mar 20, 2020

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Version/s: 2020.2.0a4

Reproduction steps:1. Create a new project2. Ensure that the Editor's theme is set to Personal (Edit -> Preferences -> General... Read more

4
votes
Active

[URP] 'Uninitialized' camera background type does not match between the ...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2020

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Version/s: 9.0.0-preview.0

How to reproduce:1. Open the attached project named "Case_1224369"2. Open the SampleScene3. Select the Main Camera and observe that ... Read more

0
votes
Postponed

[PLM] Incorrect handling of transmission when using colors

Progressive Lightmapper

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Feb 02, 2016

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Version/s:

The current code does not support correct transmission with baked GI or ignores transmission through colored objects, such as staine... Read more

6
votes
Not Reproducible

[Android] Fps capped at 30 in 2019.3 ( also got backported to 2018LTS)

Android

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Feb 24, 2020

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Version/s: 2018.4.4f1, 2018.4.14f1, 2019.2.9f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open the attached project from case#12223662. In the Build settings check the "Autoconnect Profiler"2. Build o... Read more

0
votes
Duplicate

Editor silently crashes or StackOverflowException is thrown when creatin...

Mono

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Feb 25, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.2

Reproduction steps:1. Open the attached project "case_1222688.zip"2. Load the "SampleScene"3. Select the "Test" GameObject in the In... Read more

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