Search Issue Tracker

1
votes
Fixed

[Regression] Significantly slower loading of asset bundles into the scene

Asset Bundles

-

Mar 05, 2017

-

Version/s: 5.5.1p4

Steps to reproduce:1. Download provided project2. Build on device3. Beat the tutorial and Level 14. Turn off the game5. Turn the gam... Read more

0
votes
Fixed

[Format] Cubemap.GetPixel returns wrong data from BC6H compressed cubemap

Graphics - General

-

Jan 17, 2017

-

Version/s: 5.5.0f3

To reproduce:1. Open project2. Open 'test_scene'3. Play scene Expected: uncompressed and compressed cubemaps should be similar Repro... Read more

1
votes
Won't Fix

The light cookie on spotlights has bad artifacts

Progressive Lightmapper

-

Mar 07, 2017

-

Version/s:

The default generated light cookie on spotlights has bad artefacts at high intensities (seen in this bug in 5.5 with intensity 8) , ... Read more

0
votes
Fixed

[WSA] Editor crashed after closing the app when profiling

Profiling

-

Feb 07, 2017

-

Version/s: 5.6.0b7

Reproduction steps:1. Build & run the attached project to Local Machine with Auto-Connect profiler enabled2. Play for a while3. ... Read more

0
votes
Fixed

WebGL building freezes when compiling Native JS

WebGL

-

Jan 24, 2017

-

Version/s: 5.3.1f1

To reproduce:1) Open attached project2) Make sure either Test scene is open or added to build order3) Build for WebGL Expected: The ... Read more

0
votes
Fixed

Unity crashes at <Coroutine::CompareCoroutineEnumerator> because of IEnu...

Scripting

-

Mar 07, 2017

-

Version/s: 5.6.0b10

Reproduction steps:1. Open the attached project;2. Open the scene "game";3. Enter Play mode;4. Pass the logo screen and start clicki... Read more

0
votes
Fixed

Crash in InitWGL when opening project with -force-opengl command

OpenGL

-

Mar 07, 2017

-

Version/s: 5.5.2p1

To reproduce:1. Run Unity with -force-opengl commad2. Create new or open attached project3. Unity crashes Reproducible: 5.5.0p4, 5.5... Read more

0
votes
Fixed

[Realtime GI] Realtime Lightmaps don't disappear when Precomputed Realti...

Progressive Lightmapper

-

Mar 07, 2017

-

Version/s: 5.4.3p4

Steps for reproduction: 1) Open the scene `t1` or create lightmap static cube and plane and set directional light to baked2) Ensure ... Read more

0
votes
Fixed

[UWP] Setting Animator.runtimeAnimatorController in UWP builds fails Cur...

Windows Store Apps

-

Feb 27, 2017

-

Version/s: 5.5.1f1

To reproduce:1. Open the attached project2. Build for UWP with these settings:SDK: Universal 10Target Device: anyUWP Build Type: XAM... Read more

0
votes
By Design

UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by ...

Shaders

-

Feb 27, 2017

-

Version/s: 5.6.0b9

Problem: UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by preprocessor Unity shader upgrader doesn't have any... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.