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[IL2CPP] Nesting finally block is proceeded incorrectly when a task is c...
Reproduction steps:1. Open the attached project "FilanllyTest.zip"2. Switch the platform to Android3. Make sure the scripting backen... Read more
Keystore file is not recognized by Editor when keystore has any other ex...
How to reproduce:1. Download the attached project "1398997.zip"2. In Project Settings go to Player Settings > Publishing Settings... Read more
[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce:1. Open the attached project ("1400319_repro.zip")2. Build And Run the "InputProblem" Scene on a mobile device3. Ta... Read more
Texture2D.Reinitialize throws error when resizing with a compressed Text...
Reproduction steps:1. Open the attached project2. Open scene 'Scenes/SampleScene'3. Enter Play mode Expected result: The texture is ... Read more
"redefinition of '_Time'" error appears when using custom Node with an H...
How to reproduce:1. Open user attached project2. Open "CameraDistanceCurve" Shader Sub Graph (Assets > Shaders > SubGraphs >... Read more
Duplicate Unlit Particle System draw calls can't be batched when there a...
Reproduction steps:1. Open the user's attached "UnlitBatchingRepro.zip" project2. Open the "BatchBroken" Scene3. Enter Play mode4. O... Read more
[Android] Build fails with error message "UnityException: Invalid projec...
Reproduction steps:1. Open Unity Hub2. Press the "New project" button at the top right corner3. In Project Settings > Project nam... Read more
Profiler help button redirects to wrong stream documentation page
How to reproduce:1. Create a new project2. Open profiler3. Click on question mark button Expected result: Help button redirects to s... Read more
Shader variant keyword not used when running Player
How to reproduce:1. Open the user's attached project "BugShaderVariants.zip"2. Build and Run Expected result: "Cube" GameObject appe... Read more
Align-items property is ignored when items are wrapped
Reproduction steps:1. Open project "UIToolkitFlex"2. Open Assets > UIDoc3. In the UI Builder's Hierarchy, select UIDoc.uxml > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class