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[StandardAssets][WinRT] Building the standard assets project fails after...
Building the standard assets project fails after building once, due to certificate errors. Removing the WSATestCertificate files and... Read more
Referenced Groups are hidden in Horizontal layout
To reproduce:- Open attached project- Open Audio Mixer window and select "Ambience"- Make sure that the audio mixer window has Verti... Read more
Audio Mixer window 'stuck' after changing "Output" on Audio
To reproduce:- Open attached project- Open "test" scene- Open Audio Mixer window and select "Ambience" mixer- Make sure that Project... Read more
[Mobile] UI input field does not work
To reproduce:1. Create a UI Input field2. Build & Run to a WP8 or WP8.1 device3. Try tapping the field - nothing happens Regress... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
Clicking on "Add..." can unintentionally add Highpass Simple effect
Clicking on "Add..." adds Highpass Simple effect unintentionally To reproduce:- Open attached project and launch "test2"- Open Audio... Read more
Artifacts on the terrain after changes in SpeedTree
Artifacts on the terrain after changes in SpeedTree Please see attached video 1 Open attached project2 "sceneTest" should be opened3... Read more
[EditorGUI] Setting GUI.matrix inside OnSceneGUI breaks Handles
How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the test gameobject- notice how it draws a solid disc in... Read more
4.6: UI.GridLayoutGroup shows strangely formatted table
1. Open http://docs.unity3d.com/462/Documentation/ScriptReference/UI.GridLayoutGroup.html (or even in 460)2. Look for GetStartOffset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping