Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X
Votes
2
Found in
2020.3
2020.3.21f1
2021.2
2022.1
2022.2
Issue ID
1380734
Regression
Yes
Scene and asset changes not saved when "Verify Saving Assets" is enabled on the Linux Editor
How to reproduce:
1. Open the user attached project ("test20211114.zip")
2. In the menu bar go to "Edit > Preferences..." and enable the "Verify Saving Assets" in the "General" section
3. In the Project panel select the "New Flare" asset
4. In the Inspector disable "Use Fog"
5. In the Hierarchy select the "Main Camera", not its current position, and move it from that position
6. Press Ctrl+S to save the changes in the scene and in the "Save Assets" window that opens up press the "Save All" button
Expected result: the scene and asset changes are saved
Actual result: the scene and asset changes aren't saved
Reproducible with: 2020.3.26f1, 2021.2.8f1, 2022.1.0b4, 2022.2.0a2
Not reproducible with: 2019.4.35f1
Reproducible on: Ubuntu 20.04
Not Reproducible on: Windows 10
Note: Closing and reopening the project reverts the changes made in the scene
Comments (1)
-
hecker_de
Feb 06, 2022 00:48
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a17
Resolution Note (fix version 2021.3):
Fixed in 2021.3.6f1