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[iOS] Doing 'Build And Run' for iOS project on Apple Silicon sets 'My Ma...
Steps to reproduce: 1. Open new Unity project on a Mac with Apple Silicon chip2. Switch to iOS3. Open 'Build Settings' window4. Clic... Read more
[UI Toolkit] TreeView drop-down arrow is focused after adding new childr...
How to reproduce:1. Open the attached project “devs-sequences-uitoolkit_repro.zip”2. Open UI Toolkit Sequences window (Window > S... Read more
Editor crashes when loading a scene due to memory corruption
Reproduction steps:1. Open users attached project2. Open Scenes/Main_Menu Scene3. Enter the Play Mode4. Choose any difficulty then p... Read more
URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more
[HDRP] ColorPicker Debug mode not following the mouse cursor correctly
Version tested: 2022.2.0a3 + masterReproduces on Windows and Mac Steps to repro: 1) Simply create any HDRP scene2) Go to Rendering D... Read more
[M1][Silicon Editor] Intel Mono processes are initialized when importing...
Reproduction steps:1. Create an empty project2. Import a custom package Expected result: Unity imports the packageActual result: Uni... Read more
Artifacting on the reflection when the Coat Mask's value is greater than 0
Reproduction steps:1. Open the attached 'dlss-bug' project2. Open the 'SSR Bug' Scene3. In the Scene View observe the area of the in... Read more
Animation keyframe index can be negative number
Reproduction steps:1. Create a new project2. Create and open new animation3. Create a new keyframe4. Keep dragging keyframe through ... Read more
URP Template paint bucket rendering wrong in Win OpenGLCore
Steps:1. Create a new URP template project2. Open SampleScene3. Observe the "Paint 1G Bucket", Editor is using DX11 and it's renderi... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class