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[APV] Display a warning when APV is used with Enlighten Realtime GI
Steps to reproduce: 1. Open an existing project, or create a new one2. Go through all the steps to enable the Adaptive Probe Volumes... Read more
Different behavior when importing AssetStore package second time to the ...
There are at least 4 different behaviors when you try to import AssetStore package second time to your project. Other than they are ... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors and "ALLOC_TEMP_MAIN" warnings wit...
Reproduction steps:1. Open the user's attached project "BetterLit2021.3-BuiltIn" from the "development" folder2. Correct manifest.js... Read more
"NativeCustomArray" compilation errors appear using Collections
Reproduction steps:1. Download and open the attached "Native Container.zip" project2. Observe the console window Expected result: No... Read more
[WebPlatform] Audio can not be muted when video is playing
How to reproduce:1. Download the attached VideoProject2. Build and run "Educational Movies" scene on WebGL3. Press Play to play vide... Read more
Custom Shader GUI doesn't work for Built-In ShaderGraph
Reproduction steps:1. Open user-submitted project2. Select "Shader Graphs_New Shader Graph" Material from the Assets folder3. Inspec... Read more
[2D][Sprite Shape] SpriteShape with Cache Geometry enabled does not upda...
[2D][Sprite Shape] SpriteShape with Cache Geometry enabled does not update arrays when saving scene off-screen Repro steps:- Open Sa... Read more
Addressable Assets write host machine-specific IP into AddressableAssetS...
Reproduction steps:1. Open the attached project "Addressable Git Problem"2. Open Scenes/SampleScene, add a new Script to the "Main C... Read more
[InputSystem] ButtonControl API calls produce duplicate / missing calls ...
How to reproduce:1. Open the user attached "InputSystem_TriggerIssue.zip" project2. Open the "SampleScene" Scene found in the Assets... Read more
[VFX Graph] undeclared identifier 'alphaThreshold', ignoring duplicate k...
How to reproduce:1. Import the attached package2. Open Shader Graph that is assigned to VFX3. Add Virtual Texture property and save ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size