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[Android] Keyboard doesn't open when an InputField is touched with API L...
Repro steps:1. Open attached project2. Make sure Target API Level is set to "Automatic (highest installed)"3. Build and Run on Andro... Read more
Getting 'ArgumentException: Illegal characters in path' when opening pre...
To reproduce:1. Open users attached project "New Unity Project.zip"2. Open Preferences window Expected result: Preferences window is... Read more
Scripting: DownloadHandler.ReceiveContentLength 2GB integer overflow
To reproduce:1. Open attached project "DownloadHandlerOverflow_Unity2018.2.16f1.zip"2. Open "DownloadHandler.ReceiveContentLength In... Read more
[iOS] Unity adds Game Center and Push Notifications Capabilities to Xcod...
Unity automatically adds Game Center and Push notifications Capabilities to Xcode project, if you have code using those features e.g... Read more
[LWRP]Second camera with 'don't clear' mode breaks if it's viewport is c...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Change any Viewport Rec variable for object "Camera"... Read more
Deleting a GameObject hidden via hierarchy won't update visibility windo...
Steps to reproduce: 1. Create a GameObject (e.g. Cube)2. Press the little eye icon in the "Hierarchy"-window to hide it.3. Delete th... Read more
[Android][Vulkan] Terrain with Draw Instanced enabled is not rendered on...
How to reproduce:1. Open attached "TerrainNotRendered" project2. Build&Run "SampleScene" to Android3. Launch application Expecte... Read more
[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...
Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more
D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...
Steps to reproduce:1. Download and open the attached project2. Make sure D3D12 is set as the graphics API3. Open Scene "Sample Scene... Read more
[Terrain] Brush is always rendering and painting as square
The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro:1. Create a new or ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center