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[Collaborate] New layer is not pushed when the project is not saved, res...
How to reproduce:1. [PC1] Open a new project2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy3. [PC1] [PC2]... Read more
Profile Analyzer - 'Select Frames that contain this marker (within whole...
How to reproduce:1. Download the user-attached profiling data(capture.pdata)2. Create a new Unity project3. Import the Profile Analy... Read more
[Subgraphs] Number of output expressions (0) does not match number of ou...
[Issue raised on the forums: https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-5590510] Repro steps:... Read more
[Subgraph] Exposed Int with range slider throw Invalid CastFloat error w...
[Issue raised on the forums: https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-5590510] Repro steps:... Read more
TreeView.DefaultStyles.backgroundOdd does not render its texture anymore
How to reproduce:1. Open attached project "787321_2018.zip"2. In Editor, open Examples -> Begin-End Vertical usage3. In "My Empty... Read more
[Linux] The Unity Hub AppImage doesn't ask to integrate into the system ...
How to reproduce:1. Download the Unity Hub appimage from the Unity website (https://unity3d.com/get-unity/download)2. If necessary m... Read more
Camera's depth is ignored when calling Camera.Render() for Render Textur...
How to reproduce:1. Open attached project "Depth Clear Test.zip" and scene "SampleScene"2. Enter play mode3. Observe the Game view E... Read more
Miscellaneous, Material Validation settings are not displayed in the Dra...
How to reproduce:1. Create a new URP project2. Expand Draw Mode dropdown and observe its options3. Set Layout to Default4. Expand Dr... Read more
CustomSampler.GetReporter().elapsedNanoseconds returns 0 in code when th...
Reproduction steps:1. Open the attached project ("case_1219431-BRep.zip")2. Open the repro scene ("main")3. Enter Play Mode and wait... Read more
[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size