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[ChromeOS] When Patch and Patch And Run build options are used there is ...
How to reproduce:1. Create a new project2. Open the Build Settings and switch the Target Platform to Android3. Enable the Developmen... Read more
Live Profiler Timeline keeps losing frame data while scrolling inside Pr...
How to reproduce:1. Create new project2. Open Profiler and enable Live Timeline3. Enter Play Mode4. Scroll anywhere in Profiler wind... Read more
Input.mouseScrollDelta.y is not correctly mapped to mouse wheel when run...
How to reproduce:1. Open the project "1102948.zip" on Apple Silicon Mac2. Go to Build Settings (File>Build Settings)3. Select iOS... Read more
[UI Builder] UI elements are out of alignment when creating them with UI...
Reproduction steps:1. Open user's attached project "UIBuilderBugs.zip"2. Open Assets > Scenes > Sample Scene3. Double click on... Read more
[ChromeOS] Player window gets stuck when docked in the Split Screen mode
How to reproduce:1. Open the attached project named "Case_1367589"2. Switch the Target Platform to Android and Build the project3. D... Read more
[2D][SpriteShape] After editing sprite variant list in SpriteShape Contr...
Reproduction steps:1. Open user's provided project "21_2_SS_Test.zip"2. From the Assets folder drag "Sprite Shape Profile.asset" int... Read more
Domain Reload missing when entering play mode
Users have reported that a domain reload isn't done when entering play mode, even though project is configured to do so. No solid re... Read more
FBX Model BlendShapes are corrupted when imported into the Scene
How to reproduce:1. Create a new project2. Import the user's attached FBX Models into the project (Assets -> Import New Asset...)... Read more
'Internal: JobTempAlloc has allocations that are more than 4 frames old'...
How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified