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List in Inspector not resizing when exiting Play mode
How to reproduce:1. Open the attached “IN-123650” project2. Open (Scenes → SampleScene) Scene3. Select “GameObject” GameObject in th... Read more
Size of depth buffer (_CameraDepthAttachment) is bigger than what it sho...
How to reproduce:1. Open the attached project's "case_1334450-Project.zip" Scene labeled "SampleScene"2. In the Game View window, se... Read more
[iOS] XCode always fails to build for iOS8 with any project
[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce:1. Create a New project2. Build for iOS3. Build XCode... Read more
[Shuriken] Nested subemitter does not emit bursts when simulating in edi...
Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip)2. Open scene: test23. Simulate particle system ... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more
[ShaderCompiler] Shader files that include .cginc files don't record the...
Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more
ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's sc...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Lit Shader Graph (Assets > Create >... Read more
[APV] Can no longer switch baking set modes
Im attaching a project, but you can really reproduce this in any APV ready project. Steps to reproduce: Update the manifest file to ... Read more
“Edit Subgraph Representation” window resizes without bounds causing lay...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more
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