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[XR SDK] [XR Interaction Toolkit] UIInputModule.pointerClick event trigg...
Reproduction steps:1. Open the user's attached "1387573R.zip" project2. Open the "UI Interaction" scene3. Enter the Play mode4. Clic... Read more
[Mac][Collab] Warning about inconsistent line endings is thrown after cr...
Repro steps:1. Create a new project with the AR/VR/Mobile2D/Mobile3D template2. Notice the warning in the Console Reproducible with:... Read more
Sprites Grids are positioned not accurately when using "Sliced" Draw Mod...
How to reproduce:1. Open project "SlicedPivotRepro.zip"2. Observe the view in the Scene window Expected result: Sprites Grids are on... Read more
Texture2D.LoadImage returns true and sets the texture to a question mark...
Reproduction steps:1. Open the attached 'LoadingJpegError' project2. Open the 'SampleScene'3. Enter the Play Mode4. Observe the 'Ima... Read more
[Android] [IL2CPP] 'MethodAccessException: Attempt to access method' is ...
How to reproduce:1. Download the attached project 'ILMethodError.zip'2. Set IL2CPP Code Generation to Faster (smaller) builds3. Buil... Read more
Opening bug reporter throws error and does not open
How to reproduce:1. Create a new Unity project2. Open Bug Reporter (Help -> Report a bug) Expected result: Bug reporter opensActu... Read more
[UI Toolkit] Hover style doesn't work in non-maximised play mode
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'SampleScene'3. Make sure Game View is set to be entered 'N... Read more
UI toolkit elements are slightly offset on WebGL builds when using pixel...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Switch target platform to WebGL3. Notice the WebGL build resolut... Read more
[UI Builder] w/ UI canvas set to Match Game View size & UI elements set ...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'Sample Scene'3. Make sure that your Game View uses 1920x10... Read more
[iOS] Crash at UIApplicationMain when quitting the iOS simulator
Reproduction steps:1. Download and open the attached "CrashyMacDate.zip" project2. Build and deploy the project for an iOS Simulator... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size