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[HDRP] Mac. Subsurface scattering materials render black
Reproduction: 1) Open package manager2) Click on HDRP3) Import project Shader Graph Sample4) Open scene called SampleScene Expected ... Read more
[Graphview] Contents of Input fields to Matrix nodes disappear when mous...
Reproduced in Version 2019.3.5f1 (d691e07d38ef)Does not reproduce in Version 2019.2.6f1 (fe82a0e88406)Reproduces in Version: 2020.2.... Read more
Current Frame Button looks active when data in Profiler Window is cleared
How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more
[macOS] Floating windows open behind other fulls-screen applications whe...
How to reproduce:1. Create a new project and set window to full-screen on the external display2. Open Calendar application and set w... Read more
Dragging VFX files into Scene View while in Prefab Mode does not create ...
How to reproduce:1. Create a new HDRP project and open it2. Create a new VFX file and a new prefab3. Open the prefab and try to drag... Read more
Quick Search fails to find assets when more than 16 characters are enter...
How to reproduce:1. Open the attached 'project-1225947.zip' project2. Open Quick Search (ALT + ')3. Type 'VerySuperLongAssetName' Ex... Read more
Editor crashes when Mesh.SetVertexBufferParams function is provided with...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: Providing Mesh.Se... Read more
NullReferenceException error is thrown to the Console when DestroyImmedi...
How to reproduce:1. Open user's attached 'CustomPreviewBug.zip' project2. Open 'SampleScene' Scene3. Select 'Cube' GameObject in the... Read more
'Unsupported material wedge reference mode type' error is thrown when im...
To reproduce:1. Create a new Unity project (or open an existing one)2. Import the attached 'Test.fbx' file3. Observe the Console win... Read more
[VFX] Specific mesh doesn't render if in the player if it's used within ...
Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects