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[iOS] Device token returns null after successful notifications authorisa...
How to reproduce:1. Open the attached DeviceTokenIssue.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. ... Read more
Error "unique_ptr move assignment error. rhs memory label does not match...
1. Go to default layout.2. Move inspector or project browser windows somewhere. Doesn't always happen, but pretty frequent.(it shoul... Read more
[Asset Importers] Unity doesn't re-create missing launcher files in the ...
.npm, node and null files do not recreate while launching Unity for the first time. Steps to Reproduce:1. Get a PC which didn't have... Read more
[HDRP] Local Volume's profile shown as empty when reassigned
Versions tested: 2019.3.4f1 + 7.3.0 Steps to reproduce: 1) Open attached project or have a local volume with overrides in the scene2... Read more
Errors appear in the console when global 2D light is selected in hierarchy
Steps to reproduce- Open the attached project in Unity 2020.1.0b1- Open the MainHUB scene- In the hierarchy, select Global Light 2D-... Read more
[Shaders] Material Shader's dropdown list button doesn't collapse the li...
The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more
[Improved prefab] Multiple component dependencies are added to a GameObj...
Multiple component dependencies are added to a GameObject when undo is pressed after removing the dependency. Refer the attached vid... Read more
[Shuriken] Error is thrown continuously On selecting "Edit Points in Sce...
"transform.position assign attempt for 'SceneCamera' is not valid. Input position is { NaN, NaN, NaN }" error is thrown continuously... Read more
[UIElements] ArgumentException error is thrown on opening UIElements Edi...
ArgumentException: Invalid path error is thrown on opening UIElements Editor window when any object is selected in Hierarchy. refer ... Read more
[URP] Universal RP introduces a namespace "Utilities" directly in the gl...
The "Utilities" namespace was created in the assemblyUnity.RenderPipelines.Core.RuntimeIt is added directly under the global namespa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title