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SortingGroup component does not sort when LWRP is in use
Steps to reproduce:1. Download and open the attached project2. Observe Sprite render order3. Remove LWRP asset from graphics options... Read more
Environment Lighting is not applied when loading a scene via SceneManage...
To reproduce:1. Open user's attached project "ZapZap.zip"2. In Project window, Assets/Scenes, duplicate "Scene 6"3. Add the newly cr... Read more
TextureImporterType.Sprite does not create a usable sprite when called i...
How to reproduce:1. Open the attached Unity project2. Drag an PNG or JPEG file (for example an image from your own pictures folder) ... Read more
Space in AssemblyDefinition Name referenced by Editor AssemblyDefinition...
To reproduce: 1. Download the attached project "AssemblyDefReproProj.zip" and open in Unity2. Observe Error in the Console window: "... Read more
GIULayout items focus is shifted in Playmode
GIULayout items focus is shifted in Playmode 1. Open project attached.2. Do Reimport all if needed.3. Press Play. Actual result: Pre... Read more
[LWRP] Baked GI visualization modes for scene view are broken when LWRP ...
Steps to reproduce: 1. Create a new project with the LWRP template- Update LWRP to latest if necessary, but this is reproducible on ... Read more
Unity Editor freezes and causes a Fatal 'System out of memory!' error wh...
Unity editor, especially Animation tab works very slow. Duplicating the animation in the fbx model causes the Fatal 'System out of m... Read more
Scripting Define Symbols line does not change when using Undo command
To reproduce:1. Create a new project2. Go to Player settings > Other settings3. Find Scripting Define Symbol* line4. Write there ... Read more
AudioSources get "Calls" and take more "Time ms" when AudioSources are n...
Steps to reproduce:1. Open SampleScene from attached project "AudioSourceBug.zip"2. Open Profiler and press Record3. Press Play4. Fi... Read more
"Invalid AABB a" error caused by using ParticleSystem.Emit() when "Veloc...
How to reproduce:1. Open the attached Test.zip project2. Enter the Play mode3. Press space4. Inspect the errors in the Console windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object